Readme file for Tournament Highway

This map is designed for a fast battle in which you can easily defend your base, but you 
have to go out to win the battle. Each player has a starting location with enough money, 
but you have to go out to get control over the derricks and the supplie to win. 

The map is divided into four parts by a highway intersection,two base areas in the 
left side of the map, separated by the horizontal highway and a sand dune. On the right
side of the vertical highway is a village, which contains many buildings, hospitals, 
derricks and supplies. 

The bases area's are close totgether, meaning a rush can be done immediately.
Artillery can be fired from over the sand dunes for surprise attacks meaning that you
have to alert be alert for enemy troops in the vicinity. The highway bridge is a strategic 
choke point for defending against enemy attacks.

Overlords tanks can be decimated by garrissoned rocket troops in the city, and some heavy
urban warfare is needed to control the map. 

This map is my first C&C generals map and it can be used for multiplayer and skirmish play.

As the author I grant you the right to freely distribute this map via e-mail or 
any web site.

Niels Tijssen

niels_tijssen@hotmail.com 
 




